This is a selection of tools you can use to do Digital Humanities research. This list prioritizes free and easy to use tools (no coding required!) but please reach out the to Library if you are looking for more advanced options or if you are interested in methods not included below.
Some general resources:
The following tools are useful if you are primarily working with texts:
The Data-Sitters Club is great resource about using text analysis to explore The Baby-Sitters Club books. Written conversationally, it is a good way to explore what can be done with text analysis.
If you are looking to integrate audio into your research these tool could be useful:
"How to Listen to a Podcast for Class" by Abby Mullen is a good overview for listening to any audio for a class or for research.
"Podcasting the Ancient Greek and Roman World" by Sabrina C. Higgins, Chelsea Gardner, and Melissa Funke is a sample podcast-creation assignment
If you have location data, these mapping tools can help you visualize your materials:
Tools for image-focused research:
These tools can help you to tell stories interactively:
These are more general tools if you are working with datasets:
VisDepot: An Introductory Resource for Data Visualization is a great repository of tools, concepts and tutorials for data visualizations.
Did you know the Library has its own 3D printer? Reach out to Tim Kail in the Library if you are interested in trying it out. The following tools can help you design objects to print, but also read the LibGuide on 3D printing which goes more in depth. (This will be published soon!) The "Humanities Data" page on this guide also provides sources of 3D models from museums and cultural heritage organizations that could be printed.
"Visualizing and Materializing Objects: 3D Printed Coins Assignment" by Christine L. Johnston, Alan Wheeler, Alexis Nunn, and Erin Escobar is a sample in-class exercise using 3D printed objects